Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 266 days ago
4 / 5 / 11
K / D / A
46.9%
Kill participation
475.3
Damage / min
8,498g
341.5 gold / min
90
40 placed · 8 cleared
23
0.9 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryY one Trick#1113
Renekton · Top
3 / 5 / 3
18.8% KP
27,144
26.1% share
11,575g
240 CS · 9.6/m
SUPPORT lS WEAK#NA1
Volibear · Jungle
8 / 1 / 6
43.8% KP
18,185
17.5% share
13,732g
211 CS · 8.5/m
Porty#Cleo
Olaf · Mid
10 / 0 / 10
62.5% KP
24,600
23.6% share
12,981g
216 CS · 8.7/m
Fishlord#Swain
Swain · ADC
7 / 0 / 7
43.8% KP
22,295
21.4% share
11,695g
205 CS · 8.2/m
SirZepre#NA1
Pyke · Support
4 / 5 / 11
46.9% KP
11,827
11.4% share
8,498g
23 CS · 0.9/m
Red side
DefeatYordleswaggins#NA1
Sion · Top
3 / 7 / 4
63.6% KP
27,191
37.6% share
10,292g
208 CS · 8.4/m
co1dco1d#NA2
Rek'Sai · Jungle
5 / 7 / 1
54.5% KP
9,049
12.5% share
10,708g
152 CS · 6.1/m
Sora#CAD
Veigar · Mid
0 / 8 / 1
9.1% KP
13,583
18.8% share
9,343g
202 CS · 8.1/m
Spawn#NA3
Aphelios · ADC
3 / 5 / 2
45.5% KP
18,418
25.5% share
11,501g
230 CS · 9.2/m
MatcháLatté#NA1
Lulu · Support
0 / 5 / 3
27.3% KP
4,077
5.6% share
6,330g
43 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
