Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 264 days ago
4 / 4 / 7
K / D / A
52.4%
Kill participation
736.9
Damage / min
10,990g
502.2 gold / min
20
8 placed · 2 cleared
192
8.8 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPorty#Cleo
Olaf · Top
4 / 1 / 2
28.6% KP
10,526
13.5% share
9,741g
220 CS · 10.1/m
1314#ever
Gwen · Jungle
8 / 1 / 4
57.1% KP
21,051
27% share
13,575g
236 CS · 10.8/m
Humble Servant#God
Akshan · Mid
4 / 4 / 3
33.3% KP
22,054
28.3% share
9,678g
190 CS · 8.7/m
SirZepre#NA1
Ashe · ADC
4 / 4 / 7
52.4% KP
16,125
20.7% share
10,990g
192 CS · 8.8/m
Spawn#NA3
Lulu · Support
1 / 2 / 12
61.9% KP
8,162
10.5% share
7,169g
18 CS · 0.8/m
Red side
DefeatBaldChampBaldIRL#NA2
Singed · Top
3 / 3 / 2
41.7% KP
11,374
24.7% share
9,428g
222 CS · 10.1/m
elated eggplant#happy
Lee Sin · Jungle
2 / 3 / 3
41.7% KP
8,258
17.9% share
7,410g
126 CS · 5.8/m
十THANOS十#GOD
Tahm Kench · Mid
4 / 7 / 3
58.3% KP
12,278
26.6% share
8,903g
142 CS · 6.5/m
Skyy#NA11
Lucian · ADC
2 / 5 / 2
33.3% KP
11,929
25.9% share
8,795g
179 CS · 8.2/m
Relatively#NA1
Milio · Support
1 / 3 / 5
50% KP
2,274
4.9% share
6,030g
32 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
