Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Defeat
Ranked Solo/Duo · 262 days ago
6 / 12 / 7
K / D / A
41.9%
Kill participation
1,122.2
Damage / min
18,793g
472.4 gold / min
43
14 placed · 8 cleared
392
9.9 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRabbithasu#NA1
Dr. Mundo · Top
3 / 7 / 6
29% KP
28,751
17.5% share
14,957g
281 CS · 7.1/m
Porty#Cleo
Xin Zhao · Jungle
9 / 9 / 13
71% KP
32,167
19.6% share
15,661g
214 CS · 5.4/m
SirZepre#NA1
Kayle · Mid
6 / 12 / 7
41.9% KP
44,643
27.2% share
18,793g
392 CS · 9.9/m
Daption#TwTv
Ashe · ADC
10 / 10 / 12
71% KP
49,800
30.3% share
19,358g
294 CS · 7.4/m
Afflictive#藍月なくる
Soraka · Support
3 / 11 / 22
80.6% KP
8,743
5.3% share
11,265g
23 CS · 0.6/m
Red side
Victory十THANOS十#GOD
Teemo · Top
7 / 5 / 16
46.9% KP
83,860
29.4% share
20,521g
366 CS · 9.2/m
kurfyou#NA2
Volibear · Jungle
10 / 6 / 15
51% KP
30,862
10.8% share
17,759g
273 CS · 6.9/m
youtube ckreborn#pris
Akali · Mid
14 / 2 / 13
55.1% KP
59,927
21% share
18,539g
279 CS · 7/m
array#mica
Aphelios · ADC
16 / 12 / 13
59.2% KP
99,135
34.7% share
24,257g
338 CS · 8.5/m
Breezyyy#NA1
Thresh · Support
2 / 6 / 36
77.6% KP
11,596
4.1% share
12,551g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
