Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 262 days ago
10 / 3 / 12
K / D / A
64.7%
Kill participation
1,167
Damage / min
21,879g
647.6 gold / min
42
13 placed · 9 cleared
363
10.7 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
5
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyoutube ckreborn#pris
Kayle · Top
7 / 6 / 11
81.8% KP
40,501
30.2% share
15,347g
264 CS · 7.8/m
Mahiru Shiina#LCS
Wukong · Jungle
2 / 4 / 13
68.2% KP
14,019
10.5% share
12,781g
239 CS · 7.1/m
NEVER WEAK AGAIN#1126
Yasuo · Mid
6 / 9 / 7
59.1% KP
33,564
25.1% share
14,217g
266 CS · 7.9/m
Ethiridis#NA1
Yunara · ADC
7 / 8 / 9
72.7% KP
36,146
27% share
18,587g
313 CS · 9.3/m
dorceless#angel
Lulu · Support
0 / 7 / 14
63.6% KP
9,730
7.3% share
8,444g
20 CS · 0.6/m
Red side
VictoryPorty#Cleo
Malphite · Top
6 / 7 / 9
44.1% KP
23,879
19.2% share
12,747g
208 CS · 6.2/m
winter arc#겨울 아
Viego · Jungle
9 / 5 / 8
50% KP
16,221
13.1% share
15,388g
271 CS · 8/m
Kyuki#NA1
Sion · Mid
6 / 3 / 18
70.6% KP
37,667
30.4% share
16,547g
283 CS · 8.4/m
SirZepre#NA1
Jinx · ADC
10 / 3 / 12
64.7% KP
39,426
31.8% share
21,879g
363 CS · 10.7/m
Breezyyy#NA1
Thresh · Support
3 / 4 / 18
61.8% KP
6,868
5.5% share
10,898g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
