Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jhin
Defeat
Ranked Solo/Duo · 262 days ago
2 / 6 / 4
K / D / A
37.5%
Kill participation
654.6
Damage / min
10,939g
408.2 gold / min
21
8 placed · 4 cleared
239
8.9 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwhite space#kimmy
Akali · Top
5 / 7 / 4
56.3% KP
19,991
27.3% share
11,122g
198 CS · 7.4/m
jaded#PHL
Viego · Jungle
6 / 3 / 5
68.8% KP
12,298
16.8% share
12,034g
187 CS · 7/m
十THANOS十#GOD
Zoe · Mid
3 / 6 / 3
37.5% KP
15,996
21.8% share
9,367g
204 CS · 7.6/m
SirZepre#NA1
Jhin · ADC
2 / 6 / 4
37.5% KP
17,543
23.9% share
10,939g
239 CS · 8.9/m
Porty#Cleo
Nautilus · Support
0 / 10 / 7
43.8% KP
7,529
10.3% share
6,271g
24 CS · 0.9/m
Red side
VictoryBerik#haru
Rumble · Top
1 / 3 / 12
40.6% KP
23,448
23.8% share
10,550g
206 CS · 7.7/m
kisno#NA1
Jarvan IV · Jungle
8 / 3 / 15
71.9% KP
19,739
20.1% share
14,332g
237 CS · 8.8/m
City of Tears#NA2
Akshan · Mid
6 / 5 / 5
34.4% KP
18,670
19% share
11,910g
217 CS · 8.1/m
iseli#1314
Nilah · ADC
7 / 1 / 12
59.4% KP
23,044
23.4% share
17,267g
244 CS · 9.1/m
Werry#NA1
Pyke · Support
10 / 4 / 13
71.9% KP
13,447
13.7% share
11,309g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
