Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 260 days ago
2 / 5 / 17
K / D / A
73.1%
Kill participation
1,147
Damage / min
17,955g
507.7 gold / min
46
12 placed · 9 cleared
353
10 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryScanning#smurf
Graves · Top
3 / 14 / 2
19.2% KP
35,520
24.8% share
16,786g
310 CS · 8.8/m
botherme#0303
Jayce · Jungle
11 / 6 / 9
76.9% KP
34,000
23.8% share
20,432g
260 CS · 7.4/m
Maggievantar#NA1
Akali · Mid
9 / 6 / 6
57.7% KP
24,514
17.1% share
14,495g
232 CS · 6.6/m
SirZepre#NA1
Ashe · ADC
2 / 5 / 17
73.1% KP
40,566
28.3% share
17,955g
353 CS · 10/m
Saltyvl#2323
Janna · Support
1 / 3 / 19
76.9% KP
8,544
6% share
10,555g
44 CS · 1.2/m
Red side
DefeatNAP#Kirby
Poppy · Top
10 / 5 / 10
58.8% KP
37,114
30.4% share
14,384g
194 CS · 5.5/m
John Claw#Cincy
Naafiri · Jungle
6 / 5 / 11
50% KP
29,139
23.9% share
17,572g
272 CS · 7.7/m
k8t8#4x2
Katarina · Mid
6 / 7 / 9
44.1% KP
25,063
20.5% share
13,460g
255 CS · 7.2/m
8818#81021
Varus · ADC
8 / 6 / 3
32.4% KP
21,100
17.3% share
17,206g
276 CS · 7.8/m
王博士#RQRQ
Blitzcrank · Support
4 / 4 / 12
47.1% KP
9,563
7.8% share
9,668g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
