Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Solo/Duo · 259 days ago
9 / 7 / 5
K / D / A
43.8%
Kill participation
1,288.9
Damage / min
15,419g
543.6 gold / min
18
10 placed · 1 cleared
254
9 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPengu#bal4
Jax · Top
3 / 4 / 6
28.1% KP
24,613
19.8% share
12,197g
229 CS · 8.1/m
내 꿈의 도미니카 공화국#CAYC
Diana · Jungle
13 / 6 / 8
65.6% KP
39,461
31.7% share
15,968g
233 CS · 8.2/m
stegofsaurus#steg
Sett · Mid
5 / 4 / 2
21.9% KP
18,196
14.6% share
12,874g
233 CS · 8.2/m
SirZepre#NA1
Jinx · ADC
9 / 7 / 5
43.8% KP
36,561
29.4% share
15,419g
254 CS · 9/m
isagi#strka
Lulu · Support
2 / 6 / 14
50% KP
5,513
4.4% share
8,847g
37 CS · 1.3/m
Red side
DefeatThisisbear#TBear
Volibear · Top
5 / 7 / 2
25.9% KP
20,537
19.7% share
10,358g
184 CS · 6.5/m
一只小猪#0403
Gwen · Jungle
9 / 4 / 5
51.9% KP
25,731
24.7% share
13,230g
226 CS · 8/m
HARDSTUCK NOOB#FALUS
Viktor · Mid
8 / 4 / 7
55.6% KP
31,559
30.3% share
13,030g
206 CS · 7.3/m
Niere#NA1
Ashe · ADC
3 / 6 / 9
44.4% KP
15,881
15.3% share
12,519g
228 CS · 8/m
Brochelmira#NA1
Seraphine · Support
2 / 11 / 17
70.4% KP
10,355
10% share
8,454g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
