Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 259 days ago
9 / 1 / 7
K / D / A
45.7%
Kill participation
1,007.4
Damage / min
14,306g
610.1 gold / min
20
10 placed · 3 cleared
283
12.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVortekxy#00000
Renekton · Top
1 / 6 / 1
9.5% KP
12,174
16.5% share
8,044g
182 CS · 7.8/m
Kitzuo#NA1
Zed · Jungle
10 / 9 / 3
61.9% KP
18,396
24.9% share
12,333g
148 CS · 6.3/m
Leguhsee#NA1
Xerath · Mid
1 / 6 / 7
38.1% KP
14,309
19.4% share
9,548g
192 CS · 8.2/m
Yuji Itadori#CWs
Yunara · ADC
7 / 8 / 5
57.1% KP
18,042
24.5% share
12,125g
189 CS · 8.1/m
Diamond#Ekip
Neeko · Support
2 / 6 / 10
57.1% KP
10,848
14.7% share
6,821g
25 CS · 1.1/m
Red side
VictoryPorty#Cleo
Ornn · Top
4 / 0 / 5
25.7% KP
15,897
16.7% share
12,251g
219 CS · 9.3/m
Cole Caufield#MTL
Ambessa · Jungle
14 / 2 / 5
54.3% KP
21,822
22.9% share
14,759g
219 CS · 9.3/m
SirZepre#NA1
Ryze · Mid
9 / 1 / 7
45.7% KP
23,624
24.8% share
14,306g
283 CS · 12.1/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
8 / 13 / 4
34.3% KP
28,684
30.1% share
11,075g
143 CS · 6.1/m
jxcvb#mel
Lulu · Support
0 / 5 / 15
42.9% KP
5,177
5.4% share
7,726g
31 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
