Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nidalee
Defeat
Ranked Solo/Duo · 257 days ago
3 / 6 / 6
K / D / A
33.3%
Kill participation
712.3
Damage / min
13,551g
382.8 gold / min
62
11 placed · 16 cleared
268
7.6 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatreus Clone#Sho
K'Sante · Top
5 / 13 / 7
29.3% KP
35,627
20.9% share
12,058g
196 CS · 5.5/m
一路向北#123
Kha'Zix · Jungle
11 / 4 / 14
61% KP
28,885
16.9% share
16,456g
208 CS · 5.9/m
Sarkastik Nomad#NA1
Veigar · Mid
10 / 0 / 9
46.3% KP
36,918
21.6% share
16,689g
290 CS · 8.2/m
walid georgey#Choco
Jinx · ADC
15 / 5 / 13
68.3% KP
56,021
32.8% share
22,621g
342 CS · 9.7/m
DopeTaco#TTV
Thresh · Support
0 / 5 / 28
68.3% KP
13,116
7.7% share
10,665g
31 CS · 0.9/m
Red side
DefeatWoodofEphraim#NA1
Zaahen · Top
8 / 9 / 8
59.3% KP
38,133
30% share
15,573g
255 CS · 7.2/m
SirZepre#NA1
Nidalee · Jungle
3 / 6 / 6
33.3% KP
25,217
19.8% share
13,551g
268 CS · 7.6/m
lost servant#0000
Talon · Mid
13 / 6 / 1
51.9% KP
28,432
22.3% share
17,290g
285 CS · 8.1/m
Hiyori Shiina#2004
Aphelios · ADC
2 / 9 / 6
29.6% KP
27,459
21.6% share
15,657g
319 CS · 9/m
Invincible246#NA1
Poppy · Support
1 / 11 / 7
29.6% KP
8,063
6.3% share
8,887g
51 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
