Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 257 days ago
5 / 6 / 21
K / D / A
65%
Kill participation
904.1
Damage / min
13,886g
386.6 gold / min
32
15 placed · 6 cleared
275
7.7 CS / min
Objective control
1
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWrath#power
Poppy · Top
2 / 8 / 17
48.7% KP
33,280
13.9% share
12,106g
137 CS · 3.8/m
kano#闪电公主
Master Yi · Jungle
10 / 9 / 9
48.7% KP
55,849
23.3% share
19,422g
244 CS · 6.8/m
Infallible#Galio
Lissandra · Mid
5 / 7 / 15
51.3% KP
56,540
23.6% share
16,121g
323 CS · 9/m
skyysailorr#NA1
Aphelios · ADC
12 / 7 / 12
61.5% KP
75,427
31.4% share
22,033g
288 CS · 8/m
The Nine Tail#NA2
Pyke · Support
10 / 9 / 18
71.8% KP
18,793
7.8% share
13,474g
8 CS · 0.2/m
Red side
DefeatSirZepre#NA1
Ornn · Top
5 / 6 / 21
65% KP
32,474
20.5% share
13,886g
275 CS · 7.7/m
Sojan#Judge
Dr. Mundo · Jungle
4 / 6 / 19
57.5% KP
24,972
15.8% share
14,623g
251 CS · 7/m
NABESTTF#TFTF
Veigar · Mid
23 / 8 / 11
85% KP
52,173
32.9% share
20,218g
242 CS · 6.7/m
froggie#3333
Senna · ADC
7 / 10 / 25
80% KP
38,370
24.2% share
15,842g
206 CS · 5.7/m
QG Plouf#NA2
Braum · Support
1 / 9 / 31
80% KP
10,555
6.7% share
10,206g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
