Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 255 days ago
3 / 8 / 10
K / D / A
59.1%
Kill participation
782.5
Damage / min
11,529g
443.4 gold / min
19
8 placed · 3 cleared
194
7.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryStepan#NA1
Tryndamere · Top
4 / 2 / 3
31.8% KP
16,215
17% share
12,764g
237 CS · 9.1/m
akuma#mm1
Xin Zhao · Jungle
7 / 3 / 11
81.8% KP
30,903
32.3% share
13,983g
212 CS · 8.2/m
FEAR PAIN#NA99
Galio · Mid
6 / 3 / 6
54.5% KP
19,104
20% share
10,765g
182 CS · 7/m
SirZepre#NA1
Ashe · ADC
3 / 8 / 10
59.1% KP
20,344
21.3% share
11,529g
194 CS · 7.5/m
Bitter#NA1
Lulu · Support
2 / 2 / 13
68.2% KP
9,000
9.4% share
8,421g
37 CS · 1.4/m
Red side
Defeatsplit216#NA1
Vladimir · Top
4 / 6 / 2
33.3% KP
30,722
33.7% share
9,912g
220 CS · 8.5/m
Creed#x01
Ekko · Jungle
2 / 2 / 5
38.9% KP
12,065
13.2% share
9,537g
175 CS · 6.7/m
Landren#NA1
Pantheon · Mid
4 / 4 / 3
38.9% KP
16,211
17.8% share
10,599g
215 CS · 8.3/m
SugarFreeRedbull#yummy
Twitch · ADC
8 / 6 / 6
77.8% KP
25,156
27.6% share
12,751g
203 CS · 7.8/m
Blanchguin#NA1
Nami · Support
0 / 4 / 12
66.7% KP
6,998
7.7% share
6,915g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
