Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 255 days ago
6 / 5 / 5
K / D / A
47.8%
Kill participation
1,019.4
Damage / min
12,888g
597.1 gold / min
14
8 placed · 2 cleared
228
10.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwo thinkthink#0901
Sett · Top
3 / 5 / 3
66.7% KP
13,462
31.5% share
6,847g
125 CS · 5.8/m
CNS Johnn#자 기
Lee Sin · Jungle
3 / 5 / 2
55.6% KP
7,796
18.2% share
7,581g
132 CS · 6.1/m
Zxkay#PLSTN
Kassadin · Mid
1 / 3 / 3
44.4% KP
10,462
24.4% share
7,665g
174 CS · 8.1/m
ZoIa#NA1
Varus · ADC
2 / 5 / 0
22.2% KP
6,147
14.4% share
8,010g
159 CS · 7.4/m
CroatianCriminal#7289
Braum · Support
0 / 5 / 4
44.4% KP
4,931
11.5% share
5,010g
21 CS · 1/m
Red side
VictoryCylainius#NOXUS
Darius · Top
4 / 3 / 1
21.7% KP
15,661
23.4% share
9,057g
178 CS · 8.2/m
flowers#wilt
Gwen · Jungle
1 / 1 / 7
34.8% KP
6,380
9.5% share
10,107g
187 CS · 8.7/m
SirZepre#NA1
Jayce · Mid
6 / 5 / 5
47.8% KP
22,003
32.9% share
12,888g
228 CS · 10.6/m
shihai#012
Yunara · ADC
8 / 0 / 5
56.5% KP
17,761
26.6% share
13,045g
200 CS · 9.3/m
Bitter#NA1
Janna · Support
4 / 0 / 7
47.8% KP
5,071
7.6% share
7,993g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
