Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 254 days ago
5 / 12 / 9
K / D / A
29.2%
Kill participation
764.9
Damage / min
14,902g
375.1 gold / min
32
13 placed · 2 cleared
275
6.9 CS / min
Objective control
2
Dragons
2
Baron
8
Towers
2
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSirZepre#NA1
Orianna · Top
5 / 12 / 9
29.2% KP
30,391
15.2% share
14,902g
275 CS · 6.9/m
Mixtsure#循序渐进
Jayce · Jungle
14 / 7 / 11
52.1% KP
53,563
26.8% share
21,389g
292 CS · 7.3/m
Kat#skiz0
Katarina · Mid
7 / 12 / 11
37.5% KP
30,567
15.3% share
14,555g
229 CS · 5.8/m
InoriB#2005
Aphelios · ADC
18 / 12 / 16
70.8% KP
73,670
36.9% share
26,356g
336 CS · 8.5/m
salem#wyrm
Thresh · Support
4 / 13 / 19
47.9% KP
11,671
5.8% share
12,669g
24 CS · 0.6/m
Red side
VictoryTy G#Teemo
Teemo · Top
13 / 6 / 10
41.8% KP
55,010
27.6% share
17,776g
255 CS · 6.4/m
Apmud#NA1
Zaahen · Jungle
13 / 8 / 16
52.7% KP
41,235
20.7% share
20,360g
281 CS · 7.1/m
BENTIEEMMAHUANG#UK1
Galio · Mid
7 / 5 / 24
56.4% KP
30,231
15.2% share
17,950g
289 CS · 7.3/m
Tomo#0999
Jinx · ADC
18 / 15 / 12
54.5% KP
53,819
27% share
23,155g
303 CS · 7.6/m
힐잇업#0428
Bard · Support
4 / 14 / 34
69.1% KP
19,004
9.5% share
13,782g
39 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
