Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 254 days ago
10 / 8 / 7
K / D / A
53.1%
Kill participation
1,126.3
Damage / min
17,865g
609.7 gold / min
30
10 placed · 8 cleared
274
9.4 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryborn to#feel
Gwen · Top
6 / 11 / 5
34.4% KP
20,131
19.2% share
13,865g
209 CS · 7.1/m
Apmud#NA1
Zaahen · Jungle
3 / 6 / 5
25% KP
12,348
11.8% share
11,166g
188 CS · 6.4/m
힐잇업#0428
Orianna · Mid
11 / 3 / 4
46.9% KP
29,543
28.2% share
15,195g
269 CS · 9.2/m
SirZepre#NA1
Ashe · ADC
10 / 8 / 7
53.1% KP
33,002
31.5% share
17,865g
274 CS · 9.4/m
old ways#anm
Janna · Support
2 / 4 / 18
62.5% KP
9,604
9.2% share
9,768g
30 CS · 1/m
Red side
Defeatfoj#one
Vayne · Top
5 / 6 / 5
31.3% KP
24,506
23.6% share
12,148g
200 CS · 6.8/m
Pomelo#903
Bel'Veth · Jungle
13 / 7 / 1
43.8% KP
15,190
14.6% share
14,413g
169 CS · 5.8/m
微胖美女#Linz
Xerath · Mid
4 / 5 / 6
31.3% KP
14,881
14.3% share
10,036g
215 CS · 7.3/m
Infernodan#Dan
Sivir · ADC
9 / 6 / 9
56.3% KP
36,209
34.8% share
15,858g
257 CS · 8.8/m
dios#bunso
Sona · Support
1 / 8 / 19
62.5% KP
13,215
12.7% share
9,065g
33 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
