Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 254 days ago
17 / 3 / 3
K / D / A
54.1%
Kill participation
1,437.5
Damage / min
18,913g
696.2 gold / min
26
9 placed · 8 cleared
288
10.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPeace Unfiltered#Peace
Yasuo · Top
2 / 8 / 8
47.6% KP
17,394
21.3% share
10,229g
204 CS · 7.5/m
Skyfires#breh
Talon · Jungle
8 / 9 / 1
42.9% KP
20,710
25.4% share
13,604g
191 CS · 7/m
LeChosenGoat#NA1
Fizz · Mid
8 / 8 / 6
66.7% KP
19,446
23.8% share
12,225g
191 CS · 7/m
haeun#viora
Yunara · ADC
3 / 4 / 5
38.1% KP
19,283
23.6% share
11,150g
208 CS · 7.7/m
rcmesqo#NA1
Rell · Support
0 / 8 / 10
47.6% KP
4,757
5.8% share
6,505g
29 CS · 1.1/m
Red side
VictoryBlanquirroja#NA1
Shen · Top
2 / 7 / 11
35.1% KP
14,960
14% share
9,219g
140 CS · 5.2/m
语 慊#1208
Elise · Jungle
12 / 0 / 5
45.9% KP
22,749
21.3% share
15,092g
234 CS · 8.6/m
0ut0fsc0pe#XDD
Zoe · Mid
6 / 6 / 7
35.1% KP
22,127
20.7% share
13,472g
202 CS · 7.4/m
SirZepre#NA1
Lucian · ADC
17 / 3 / 3
54.1% KP
39,051
36.6% share
18,913g
288 CS · 10.6/m
Bitter#NA1
Janna · Support
0 / 5 / 19
51.4% KP
7,787
7.3% share
8,301g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
