Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 252 days ago
1 / 8 / 12
K / D / A
37.1%
Kill participation
550.6
Damage / min
11,224g
432.2 gold / min
32
7 placed · 7 cleared
184
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMU Keii#MUWIN
Rumble · Top
11 / 4 / 8
54.3% KP
26,521
26.6% share
13,489g
195 CS · 7.5/m
Mahiru Shiina#LCS
Jayce · Jungle
9 / 2 / 12
60% KP
26,695
26.8% share
15,211g
235 CS · 9.1/m
Yuuji#247
Ezreal · Mid
11 / 3 / 9
57.1% KP
23,148
23.2% share
12,880g
207 CS · 8/m
SirZepre#NA1
Ashe · ADC
1 / 8 / 12
37.1% KP
14,297
14.4% share
11,224g
184 CS · 7.1/m
Toothbooth#NA1
Braum · Support
3 / 6 / 22
71.4% KP
8,923
9% share
9,084g
26 CS · 1/m
Red side
DefeatVallex#LBJ23
Naafiri · Top
3 / 9 / 5
34.8% KP
12,663
15.6% share
8,952g
139 CS · 5.4/m
NUT NUKR#NUTZ
Evelynn · Jungle
3 / 9 / 10
56.5% KP
12,524
15.4% share
9,096g
126 CS · 4.9/m
PhyMini#NA1
Corki · Mid
4 / 7 / 2
26.1% KP
22,035
27.1% share
10,999g
225 CS · 8.7/m
Omi#Brooo
Kai'Sa · ADC
12 / 5 / 4
69.6% KP
24,939
30.7% share
15,394g
225 CS · 8.7/m
Kid Ink#NA2
Nautilus · Support
1 / 5 / 17
78.3% KP
9,160
11.3% share
7,740g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
