Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Defeat
Ranked Solo/Duo · 250 days ago
2 / 5 / 3
K / D / A
45.5%
Kill participation
657
Damage / min
8,562g
407.7 gold / min
19
7 placed · 2 cleared
142
6.8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbrandon on yone#NA1
Yone · Top
2 / 2 / 1
27.3% KP
15,002
25.5% share
8,025g
187 CS · 8.9/m
DefNotRoger#NA1
Jarvan IV · Jungle
2 / 6 / 2
36.4% KP
5,711
9.7% share
7,168g
134 CS · 6.4/m
Shiphtur#CHAP
Ekko · Mid
5 / 3 / 1
54.5% KP
14,605
24.8% share
8,941g
179 CS · 8.5/m
SirZepre#NA1
Ashe · ADC
2 / 5 / 3
45.5% KP
13,797
23.4% share
8,562g
142 CS · 6.8/m
wonderboyzc#NOMIN
Seraphine · Support
0 / 4 / 5
45.5% KP
9,734
16.5% share
5,208g
30 CS · 1.4/m
Red side
Victory6 gods#hls
Malphite · Top
1 / 3 / 2
15% KP
14,665
21.6% share
7,185g
151 CS · 7.2/m
MatchaXmilkTea#NA1
Ambessa · Jungle
9 / 1 / 3
60% KP
12,301
18.1% share
12,280g
205 CS · 9.8/m
oxidize#123
Smolder · Mid
7 / 3 / 4
55% KP
19,450
28.7% share
9,545g
175 CS · 8.3/m
McLi#NA1
Viktor · ADC
2 / 2 / 7
45% KP
13,842
20.4% share
8,342g
165 CS · 7.9/m
faker jg#NA1
Sona · Support
1 / 2 / 15
80% KP
7,563
11.2% share
6,339g
18 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
