Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 250 days ago
7 / 14 / 9
K / D / A
47.1%
Kill participation
930.8
Damage / min
19,713g
487.9 gold / min
29
14 placed · 1 cleared
345
8.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
2
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorysplit216#NA1
Vladimir · Top
12 / 12 / 8
58.8% KP
58,668
29.8% share
20,033g
297 CS · 7.4/m
Ill Be Your Byul#NA1
Gwen · Jungle
8 / 10 / 6
41.2% KP
30,443
15.5% share
22,428g
318 CS · 7.9/m
SirZepre#NA1
Jayce · Mid
7 / 14 / 9
47.1% KP
37,606
19.1% share
19,713g
345 CS · 8.5/m
Jeremy Lin#1v9
Lucian · ADC
6 / 10 / 8
41.2% KP
55,082
28% share
20,535g
324 CS · 8/m
Corvx#hmy
Nami · Support
1 / 12 / 17
52.9% KP
15,012
7.6% share
11,641g
27 CS · 0.7/m
Red side
DefeatRiot Wick#JKR
Viego · Top
16 / 6 / 15
53.4% KP
59,125
27.5% share
21,214g
303 CS · 7.5/m
iOuO#0609
Naafiri · Jungle
7 / 10 / 12
32.8% KP
34,636
16.1% share
18,437g
269 CS · 6.7/m
Detention#NA1
Mel · Mid
25 / 8 / 7
55.2% KP
69,500
32.3% share
22,911g
306 CS · 7.6/m
The Crazy Goose#NA1
Caitlyn · ADC
7 / 6 / 8
25.9% KP
40,831
19% share
20,719g
362 CS · 9/m
Teeway#123
Braum · Support
3 / 4 / 26
50% KP
11,126
5.2% share
12,803g
33 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
