Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 250 days ago
6 / 9 / 4
K / D / A
58.8%
Kill participation
1,214.7
Damage / min
13,110g
505.5 gold / min
27
9 placed · 7 cleared
194
7.5 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJokerStatus#NA1
Renekton · Top
9 / 3 / 3
31.6% KP
20,607
18.9% share
15,110g
259 CS · 10/m
llllllllllllll#qwq
Hecarim · Jungle
10 / 2 / 6
42.1% KP
20,627
18.9% share
14,489g
252 CS · 9.7/m
Tringe#NA1
Yone · Mid
10 / 5 / 2
31.6% KP
28,296
26% share
12,956g
229 CS · 8.8/m
Mental#Yem
Zilean · ADC
6 / 5 / 11
44.7% KP
17,255
15.8% share
11,776g
181 CS · 7/m
Levi#zxy
Bard · Support
3 / 2 / 15
47.4% KP
22,138
20.3% share
9,062g
30 CS · 1.2/m
Red side
Defeatljj#qwerq
Karthus · Top
1 / 11 / 6
41.2% KP
21,584
21.2% share
8,428g
150 CS · 5.8/m
Terim#0021
Aatrox · Jungle
0 / 6 / 5
29.4% KP
9,398
9.2% share
9,250g
212 CS · 8.2/m
infamousTEXAN#NA2
Vladimir · Mid
10 / 4 / 0
58.8% KP
28,302
27.8% share
12,863g
215 CS · 8.3/m
SirZepre#NA1
Lucian · ADC
6 / 9 / 4
58.8% KP
31,501
30.9% share
13,110g
194 CS · 7.5/m
Spy#Apex
Nami · Support
0 / 8 / 9
52.9% KP
11,073
10.9% share
6,310g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
