Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 247 days ago
6 / 7 / 18
K / D / A
57.1%
Kill participation
1,221.1
Damage / min
11,805g
492.2 gold / min
22
9 placed · 0 cleared
187
7.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryll0KQE#lokqe
Udyr · Top
5 / 1 / 6
26.2% KP
15,104
14.2% share
9,832g
170 CS · 7.1/m
John Claw#Cincy
Naafiri · Jungle
15 / 5 / 10
59.5% KP
24,658
23.1% share
14,572g
187 CS · 7.8/m
SirZepre#NA1
Orianna · Mid
6 / 7 / 18
57.1% KP
29,285
27.5% share
11,805g
187 CS · 7.8/m
blueberry faygo#123
Xayah · ADC
11 / 4 / 9
47.6% KP
27,178
25.5% share
14,663g
212 CS · 8.8/m
Aeriya#NA1
Senna · Support
5 / 7 / 16
50% KP
10,309
9.7% share
9,556g
26 CS · 1.1/m
Red side
DefeatWorldConquer#天下無双
Yone · Top
0 / 8 / 1
4.2% KP
11,480
15.7% share
8,201g
188 CS · 7.8/m
うたかた#wzq
Rengar · Jungle
7 / 9 / 9
66.7% KP
18,842
25.7% share
11,529g
160 CS · 6.7/m
Echo#0428
Irelia · Mid
13 / 10 / 1
58.3% KP
23,309
31.8% share
15,277g
215 CS · 9/m
amira#NA0
Swain · ADC
1 / 5 / 3
16.7% KP
6,673
9.1% share
7,181g
114 CS · 4.8/m
Sodium11#02024
Sona · Support
3 / 10 / 13
66.7% KP
12,966
17.7% share
8,131g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
