Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Caitlyn
Victory
Ranked Solo/Duo · 239 days ago
12 / 13 / 8
K / D / A
58.8%
Kill participation
1,379.7
Damage / min
17,583g
616.9 gold / min
11
7 placed · 3 cleared
244
8.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathoooing#후 잉
Malphite · Top
1 / 7 / 12
38.2% KP
20,025
17.6% share
8,237g
140 CS · 4.9/m
Majihikuwa#lbwnb
Nunu & Willump · Jungle
8 / 7 / 15
67.6% KP
11,801
10.4% share
11,829g
153 CS · 5.4/m
1EMP1#NA2
Yone · Mid
6 / 8 / 7
38.2% KP
14,696
12.9% share
9,269g
175 CS · 6.1/m
Hypha#ADC
Ezreal · ADC
15 / 5 / 7
64.7% KP
39,267
34.6% share
15,895g
193 CS · 6.8/m
August Xais#NA1
Zyra · Support
4 / 7 / 12
47.1% KP
27,779
24.5% share
9,286g
46 CS · 1.6/m
Red side
Victory6 gods#hls
Varus · Top
8 / 5 / 4
35.3% KP
23,527
19.9% share
12,949g
217 CS · 7.6/m
Tubby#NA1
Jarvan IV · Jungle
4 / 4 / 16
58.8% KP
14,501
12.3% share
12,772g
228 CS · 8/m
SabrinasKnight#Mid
Zoe · Mid
5 / 3 / 15
58.8% KP
30,294
25.7% share
12,114g
214 CS · 7.5/m
SirZepre#NA1
Caitlyn · ADC
12 / 13 / 8
58.8% KP
39,321
33.3% share
17,583g
244 CS · 8.6/m
under ur spell#999
Sona · Support
5 / 9 / 19
70.6% KP
10,421
8.8% share
9,893g
32 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
