Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 239 days ago
18 / 4 / 4
K / D / A
57.9%
Kill participation
2,020.6
Damage / min
24,579g
795 gold / min
30
10 placed · 9 cleared
338
10.9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryS Diana 2#420
Morgana · Top
3 / 4 / 14
44.7% KP
26,710
18.5% share
10,999g
191 CS · 6.2/m
rege#dice
Ekko · Jungle
13 / 4 / 7
52.6% KP
27,147
18.8% share
19,689g
269 CS · 8.7/m
Mooncakes#QAQ
Lux · Mid
2 / 5 / 17
50% KP
15,568
10.8% share
12,194g
248 CS · 8/m
SirZepre#NA1
Miss Fortune · ADC
18 / 4 / 4
57.9% KP
62,469
43.3% share
24,579g
338 CS · 10.9/m
cortisol spike#ugly
Maokai · Support
2 / 6 / 18
52.6% KP
12,239
8.5% share
9,823g
20 CS · 0.6/m
Red side
DefeatLOWTESTOSTERONE#NA1
Sion · Top
2 / 5 / 5
30.4% KP
13,676
13.2% share
13,732g
313 CS · 10.1/m
reiner#trm
Graves · Jungle
5 / 10 / 11
69.6% KP
35,163
33.8% share
14,106g
228 CS · 7.4/m
Can1ne#NA1
Syndra · Mid
6 / 6 / 4
43.5% KP
19,282
18.5% share
13,198g
243 CS · 7.9/m
BVC Parth77#JINX
Yunara · ADC
9 / 10 / 5
60.9% KP
31,512
30.3% share
16,429g
242 CS · 7.8/m
WisedLegacy#AIGOO
Milio · Support
1 / 7 / 12
56.5% KP
4,331
4.2% share
8,265g
34 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
