Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayle
Victory
Ranked Solo/Duo · 238 days ago
11 / 5 / 5
K / D / A
51.6%
Kill participation
1,281.9
Damage / min
15,221g
503.2 gold / min
22
12 placed · 3 cleared
294
9.7 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymolodoy#skr
Renekton · Top
6 / 5 / 14
64.5% KP
34,582
28.8% share
13,963g
212 CS · 7/m
Zefath NA#TTV
Shaco · Jungle
4 / 5 / 17
67.7% KP
20,988
17.5% share
13,800g
226 CS · 7.5/m
SirZepre#NA1
Kayle · Mid
11 / 5 / 5
51.6% KP
38,778
32.3% share
15,221g
294 CS · 9.7/m
Lum1nosity#NA1
Twitch · ADC
6 / 8 / 3
29% KP
17,202
14.3% share
13,546g
198 CS · 6.5/m
Zlekt#Col
Thresh · Support
4 / 2 / 19
74.2% KP
8,371
7% share
10,383g
35 CS · 1.2/m
Red side
Defeatcollectingsalt#NA1
Vladimir · Top
4 / 10 / 2
24% KP
33,556
26.8% share
11,152g
223 CS · 7.4/m
Lopacinski#NA1
Xin Zhao · Jungle
5 / 6 / 4
36% KP
13,031
10.4% share
11,599g
187 CS · 6.2/m
Lightning1279#NA1
Yasuo · Mid
10 / 8 / 5
60% KP
38,120
30.5% share
15,467g
270 CS · 8.9/m
Shweeb#FOUR
Smolder · ADC
5 / 4 / 6
44% KP
30,405
24.3% share
14,360g
253 CS · 8.4/m
HAHHAHAHAHAHXDDD#Anliu
Janna · Support
1 / 3 / 16
68% KP
10,000
8% share
8,905g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
