Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Defeat
Ranked Solo/Duo · 238 days ago
8 / 13 / 10
K / D / A
50%
Kill participation
958.2
Damage / min
14,846g
421.6 gold / min
40
13 placed · 1 cleared
271
7.7 CS / min
Objective control
4
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI am Súnlight#NA1
Mordekaiser · Top
7 / 12 / 4
30.6% KP
30,515
16.9% share
12,946g
190 CS · 5.4/m
Dantes#Aevum
Zaahen · Jungle
7 / 9 / 8
41.7% KP
32,433
17.9% share
13,907g
218 CS · 6.2/m
SirZepre#NA1
Aurelion Sol · Mid
8 / 13 / 10
50% KP
33,746
18.7% share
14,846g
271 CS · 7.7/m
apolo second acc#NA2
Ezreal · ADC
11 / 8 / 10
58.3% KP
54,290
30% share
18,196g
258 CS · 7.3/m
BabyQ#NA1
Rammus · Support
3 / 6 / 20
63.9% KP
29,945
16.6% share
11,640g
44 CS · 1.2/m
Red side
VictoryProveWrong18#NA1
Gnar · Top
8 / 10 / 11
39.6% KP
36,783
18.8% share
16,252g
258 CS · 7.3/m
low#gumba
Zac · Jungle
17 / 4 / 16
68.8% KP
60,174
30.7% share
20,196g
224 CS · 6.4/m
Strelizia#77777
Yasuo · Mid
18 / 7 / 8
54.2% KP
62,645
32% share
19,907g
281 CS · 8/m
FrozenPancake#NA1
Ashe · ADC
2 / 8 / 17
39.6% KP
19,832
10.1% share
13,821g
220 CS · 6.2/m
RLpwns#NA1
Leona · Support
3 / 7 / 18
43.8% KP
16,266
8.3% share
11,148g
37 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
