Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 236 days ago
2 / 7 / 3
K / D / A
27.8%
Kill participation
773.3
Damage / min
10,369g
385.7 gold / min
17
10 placed · 3 cleared
236
8.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZhao Yu Liang#wff0
K'Sante · Top
2 / 5 / 2
22.2% KP
23,574
23.1% share
9,730g
212 CS · 7.9/m
Tenura#93751
Trundle · Jungle
11 / 9 / 3
77.8% KP
26,846
26.3% share
13,019g
176 CS · 6.5/m
SirZepre#NA1
Tristana · Mid
2 / 7 / 3
27.8% KP
20,789
20.3% share
10,369g
236 CS · 8.8/m
Inari#xTV
Lux · ADC
0 / 6 / 6
33.3% KP
22,080
21.6% share
10,169g
235 CS · 8.7/m
The Chaka#NA1
Pyke · Support
3 / 3 / 6
50% KP
8,888
8.7% share
8,194g
30 CS · 1.1/m
Red side
Victoryrelativecontrol#NA2
Zac · Top
7 / 5 / 8
50% KP
27,394
25.1% share
12,622g
219 CS · 8.1/m
Seal#laes
Udyr · Jungle
5 / 2 / 11
53.3% KP
21,979
20.2% share
12,478g
213 CS · 7.9/m
funny corgiヅ#corgi
Anivia · Mid
6 / 5 / 10
53.3% KP
20,210
18.5% share
11,792g
201 CS · 7.5/m
Sujo#YYDS
Lucian · ADC
12 / 4 / 4
53.3% KP
32,354
29.7% share
17,045g
234 CS · 8.7/m
nini#004
Yuumi · Support
0 / 2 / 16
53.3% KP
7,033
6.5% share
8,020g
17 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
