Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Victory
Ranked Solo/Duo · 234 days ago
6 / 6 / 4
K / D / A
38.5%
Kill participation
754.9
Damage / min
12,276g
523.1 gold / min
11
8 placed · 2 cleared
190
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchrisnam#NA1
Garen · Top
2 / 5 / 1
23.1% KP
6,999
12.4% share
7,529g
165 CS · 7/m
Isofeka#kngsl
Ambessa · Jungle
3 / 4 / 5
61.5% KP
11,816
21% share
10,863g
184 CS · 7.8/m
BánhBaoChiênDog#Chó1
Sylas · Mid
4 / 7 / 3
53.8% KP
19,262
34.2% share
8,494g
160 CS · 6.8/m
Astrael#ERA
Jhin · ADC
3 / 4 / 4
53.8% KP
14,084
25% share
10,015g
168 CS · 7.2/m
Con Trim Non#NA2
Bard · Support
1 / 6 / 6
53.8% KP
4,203
7.5% share
6,241g
37 CS · 1.6/m
Red side
VictoryKzykendy#NA1
Azir · Top
6 / 1 / 4
38.5% KP
26,073
28.2% share
11,548g
212 CS · 9/m
magician4185302#1111
Kha'Zix · Jungle
12 / 0 / 7
73.1% KP
24,291
26.3% share
15,494g
212 CS · 9/m
Ping is Skill#NA1
Orianna · Mid
2 / 2 / 10
46.2% KP
12,017
13% share
8,088g
125 CS · 5.3/m
SirZepre#NA1
Miss Fortune · ADC
6 / 6 / 4
38.5% KP
17,714
19.2% share
12,276g
190 CS · 8.1/m
Tuzlo#NA1
Amumu · Support
0 / 4 / 17
65.4% KP
12,337
13.3% share
7,313g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
