Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mel
Victory
Ranked Solo/Duo · 208 days ago
14 / 1 / 5
K / D / A
45.2%
Kill participation
982.2
Damage / min
14,577g
565.4 gold / min
37
11 placed · 4 cleared
275
10.7 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmiracle run#1010
Fiora · Top
9 / 8 / 0
56.3% KP
28,470
40.4% share
13,508g
214 CS · 8.3/m
August Xais#NA1
Darius · Jungle
3 / 6 / 3
37.5% KP
10,260
14.6% share
9,901g
167 CS · 6.5/m
Asexual#Asex
Sion · Mid
2 / 9 / 4
37.5% KP
15,871
22.5% share
11,295g
222 CS · 8.6/m
fairy girl#meow
Swain · ADC
2 / 7 / 2
25% KP
9,828
13.9% share
10,023g
176 CS · 6.8/m
蜂群智能#AuDHD
Tahm Kench · Support
0 / 12 / 5
31.3% KP
6,038
8.6% share
6,816g
22 CS · 0.9/m
Red side
VictorySLAP#xxxx
Vladimir · Top
9 / 8 / 3
28.6% KP
28,770
24.1% share
12,419g
226 CS · 8.8/m
d4vvd#DV1
Vi · Jungle
7 / 2 / 15
52.4% KP
20,795
17.4% share
12,619g
190 CS · 7.4/m
slow down#NA3
Hwei · Mid
2 / 5 / 13
35.7% KP
27,295
22.9% share
11,562g
204 CS · 7.9/m
SirZepre#NA1
Mel · ADC
14 / 1 / 5
45.2% KP
25,324
21.2% share
14,577g
275 CS · 10.7/m
RedBlackBlue#Phase
Pyke · Support
10 / 0 / 18
66.7% KP
17,099
14.3% share
11,105g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
