Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 207 days ago
8 / 3 / 12
K / D / A
71.4%
Kill participation
1,415.7
Damage / min
14,347g
561.2 gold / min
25
9 placed · 5 cleared
232
9.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatIvory#Fuego
Gnar · Top
4 / 6 / 3
63.6% KP
25,795
36.2% share
10,497g
196 CS · 7.7/m
Enemies#100
Nunu & Willump · Jungle
2 / 4 / 3
45.5% KP
7,793
10.9% share
9,590g
168 CS · 6.6/m
Zxkay#PLSTN
Kassadin · Mid
2 / 5 / 0
18.2% KP
13,507
19% share
10,001g
195 CS · 7.6/m
hewo pwincess#cone
Yunara · ADC
3 / 4 / 1
36.4% KP
17,817
25% share
11,199g
238 CS · 9.3/m
Ayman#SPlus
Thresh · Support
0 / 9 / 4
36.4% KP
6,292
8.8% share
6,358g
31 CS · 1.2/m
Red side
VictoryBeginning#NA1
Ryze · Top
3 / 4 / 4
25% KP
14,733
15% share
10,488g
221 CS · 8.6/m
Harvey Specter#J2004
Zaahen · Jungle
11 / 0 / 7
64.3% KP
21,575
22% share
14,042g
238 CS · 9.3/m
Blue#0089
Cassiopeia · Mid
5 / 2 / 4
32.1% KP
19,733
20.1% share
10,859g
226 CS · 8.8/m
SirZepre#NA1
Ashe · ADC
8 / 3 / 12
71.4% KP
36,195
36.8% share
14,347g
232 CS · 9.1/m
Nephh#NA2
Janna · Support
1 / 2 / 18
67.9% KP
6,000
6.1% share
8,212g
32 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
