Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Normal Draft · 203 days ago
11 / 13 / 1
K / D / A
32.4%
Kill participation
1,250.8
Damage / min
16,066g
527.6 gold / min
21
11 placed · 1 cleared
195
6.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySirZepre#NA1
Jayce · Top
11 / 13 / 1
32.4% KP
38,088
25.2% share
16,066g
195 CS · 6.4/m
alixso#NA1
Viego · Jungle
5 / 4 / 6
29.7% KP
16,018
10.6% share
12,938g
217 CS · 7.1/m
SCC Xelos#NA1
Veigar · Mid
5 / 9 / 5
27% KP
37,344
24.7% share
14,404g
295 CS · 9.7/m
º Memento Morî º#NA1
Nilah · ADC
14 / 10 / 9
62.2% KP
46,246
30.6% share
20,337g
246 CS · 8.1/m
Shlo#ooooo
Taric · Support
2 / 10 / 20
59.5% KP
13,423
8.9% share
10,742g
46 CS · 1.5/m
Red side
Defeatcanipi#NA1
Aatrox · Top
14 / 8 / 7
45.7% KP
41,534
28.4% share
14,337g
178 CS · 5.8/m
Waluigi#No1
Skarner · Jungle
13 / 5 / 10
50% KP
22,919
15.7% share
15,884g
214 CS · 7/m
particle arts#000
Viktor · Mid
6 / 3 / 11
37% KP
40,945
28% share
13,544g
267 CS · 8.8/m
JoSwagga#NA1
Xayah · ADC
7 / 11 / 8
32.6% KP
27,657
18.9% share
14,512g
215 CS · 7.1/m
Ticklebot#TklBt
Leona · Support
6 / 10 / 16
47.8% KP
13,239
9% share
10,142g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
