Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 201 days ago
8 / 7 / 3
K / D / A
36.7%
Kill participation
896
Damage / min
13,718g
474.1 gold / min
30
9 placed · 5 cleared
245
8.5 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZeri Go BRRRR#NA1
Yasuo · Top
16 / 3 / 0
53.3% KP
47,794
49% share
19,232g
322 CS · 11.1/m
Websterl#NA1
Nunu & Willump · Jungle
5 / 3 / 6
36.7% KP
8,437
8.6% share
12,212g
191 CS · 6.6/m
engy#1v9
Kennen · Mid
1 / 4 / 2
10% KP
12,814
13.1% share
9,094g
191 CS · 6.6/m
SirZepre#NA1
Ashe · ADC
8 / 7 / 3
36.7% KP
25,925
26.6% share
13,718g
245 CS · 8.5/m
Mr Poooh#NA1
Zilean · Support
0 / 2 / 12
40% KP
2,633
2.7% share
8,547g
33 CS · 1.1/m
Red side
Defeat여름날의 추억#uwu
Sylas · Top
3 / 7 / 3
31.6% KP
16,134
17.5% share
11,216g
219 CS · 7.6/m
AMMONIABOI#MEAT
Talon · Jungle
9 / 7 / 2
57.9% KP
19,954
21.7% share
14,498g
198 CS · 6.8/m
CHUNKY GUY#NA1
Hwei · Mid
4 / 4 / 5
47.4% KP
23,975
26% share
12,372g
274 CS · 9.5/m
Dies of cringe#NA1
Corki · ADC
3 / 7 / 6
47.4% KP
23,877
25.9% share
12,392g
213 CS · 7.4/m
poor reasoning#0000
Sona · Support
0 / 5 / 11
57.9% KP
8,186
8.9% share
7,281g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
