Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Ranked Solo/Duo · 201 days ago
18 / 4 / 10
K / D / A
71.8%
Kill participation
1,654.1
Damage / min
20,295g
698.6 gold / min
21
8 placed · 3 cleared
273
9.4 CS / min
Objective control
0
Dragons
1
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatdatdat1#NA1
Ryze · Top
5 / 11 / 5
52.6% KP
28,886
29.6% share
12,376g
235 CS · 8.1/m
Iudex Godyr#Udyr
Udyr · Jungle
1 / 7 / 6
36.8% KP
12,785
13.1% share
10,232g
205 CS · 7.1/m
NotSporks#0131
Zoe · Mid
1 / 4 / 7
42.1% KP
17,539
18% share
8,784g
186 CS · 6.4/m
YEAP#XD666
Draven · ADC
7 / 10 / 5
63.2% KP
24,079
24.7% share
15,964g
251 CS · 8.6/m
Maxxxxxxxx#征服万物
Elise · Support
5 / 7 / 7
63.2% KP
14,207
14.6% share
10,642g
49 CS · 1.7/m
Red side
Victoryplik saddleshed#NA1
Nautilus · Top
5 / 3 / 12
43.6% KP
18,312
15.7% share
11,363g
186 CS · 6.4/m
東方树叶#WashU
Naafiri · Jungle
6 / 3 / 7
33.3% KP
21,219
18.2% share
13,458g
215 CS · 7.4/m
来就有#你真来啊
Mel · Mid
7 / 3 / 7
35.9% KP
18,261
15.7% share
11,839g
208 CS · 7.2/m
SirZepre#NA1
Ezreal · ADC
18 / 4 / 10
71.8% KP
48,052
41.3% share
20,295g
273 CS · 9.4/m
Pastel Ahri#NA1
Karma · Support
3 / 6 / 24
69.2% KP
10,464
9% share
10,266g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
