Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 189 days ago
3 / 9 / 3
K / D / A
50%
Kill participation
759
Damage / min
8,321g
342 gold / min
17
7 placed · 1 cleared
132
5.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEclipse#NA 1
Ryze · Top
3 / 6 / 2
41.7% KP
22,775
28.7% share
10,590g
219 CS · 9/m
Bad Apple#2nd
Bel'Veth · Jungle
4 / 7 / 2
50% KP
10,227
12.9% share
8,935g
141 CS · 5.8/m
SirZepre#NA1
Galio · Mid
3 / 9 / 3
50% KP
18,470
23.3% share
8,321g
132 CS · 5.4/m
hewo pwincess#cone
Ashe · ADC
1 / 11 / 6
58.3% KP
18,664
23.5% share
9,036g
160 CS · 6.6/m
minerva#ijbol
Seraphine · Support
1 / 7 / 6
58.3% KP
9,224
11.6% share
7,251g
47 CS · 1.9/m
Red side
Victoryborn to#feel
Olaf · Top
5 / 2 / 4
22.5% KP
19,688
21% share
12,048g
230 CS · 9.5/m
渔和渔的鱼UwU#1160
Elise · Jungle
10 / 1 / 3
32.5% KP
16,031
17.1% share
12,587g
176 CS · 7.2/m
Ivory#Fuego
Cassiopeia · Mid
14 / 4 / 7
52.5% KP
29,874
31.9% share
13,576g
210 CS · 8.6/m
問間聞閃湖胡糊蝴目自白曰意懿憶熠#辩辨瓣辫
Pantheon · ADC
9 / 5 / 8
42.5% KP
21,538
23% share
12,435g
152 CS · 6.2/m
TheLostOne9#NA1
Zilean · Support
2 / 1 / 22
60% KP
6,498
6.9% share
9,074g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
