Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Victory
Ranked Flex · 187 days ago
14 / 8 / 14
K / D / A
68.3%
Kill participation
1,502.2
Damage / min
21,339g
619.7 gold / min
25
12 placed · 7 cleared
316
9.2 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMAKEOUTHILL#x x
Zaahen · Top
9 / 7 / 5
45.2% KP
34,247
21.6% share
13,527g
184 CS · 5.3/m
变成小猫的魔法#8613
Zyra · Jungle
12 / 6 / 12
77.4% KP
59,882
37.7% share
18,786g
280 CS · 8.1/m
NuttieNeverSleep#NA1
Syndra · Mid
5 / 6 / 10
48.4% KP
29,075
18.3% share
14,050g
231 CS · 6.7/m
Handsome Bee#NA1
Ezreal · ADC
3 / 11 / 10
41.9% KP
29,931
18.9% share
14,227g
209 CS · 6.1/m
Avery Chihiro#0720
Lulu · Support
2 / 11 / 10
38.7% KP
5,499
3.5% share
9,579g
15 CS · 0.4/m
Red side
VictoryNgoRNG#NA1
Urgot · Top
6 / 5 / 12
43.9% KP
30,882
21.9% share
14,461g
244 CS · 7.1/m
alixso#NA1
Vi · Jungle
11 / 6 / 6
41.5% KP
23,812
16.9% share
16,231g
230 CS · 6.7/m
GavinradTheDire#NA1
Anivia · Mid
5 / 3 / 8
31.7% KP
20,564
14.6% share
13,325g
233 CS · 6.8/m
SirZepre#NA1
Jinx · ADC
14 / 8 / 14
68.3% KP
51,727
36.6% share
21,339g
316 CS · 9.2/m
Shlo#ooooo
Seraphine · Support
5 / 9 / 23
68.3% KP
14,313
10.1% share
12,237g
36 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
