Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Ranked Flex · 186 days ago
26 / 6 / 12
K / D / A
84.4%
Kill participation
2,393.7
Damage / min
21,380g
656.5 gold / min
11
11 placed · 0 cleared
282
8.7 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatOsaka#Baka
Riven · Top
7 / 13 / 5
34.3% KP
22,850
19.1% share
13,549g
226 CS · 6.9/m
душа#6200
Wukong · Jungle
13 / 7 / 3
45.7% KP
25,447
21.2% share
16,679g
234 CS · 7.2/m
Arctic#2703
Yasuo · Mid
8 / 8 / 7
42.9% KP
22,577
18.9% share
13,258g
228 CS · 7/m
Bobby Fischer#1492
Draven · ADC
6 / 9 / 8
40% KP
37,268
31.1% share
18,229g
285 CS · 8.8/m
Seeu A gang#1123
Thresh · Support
1 / 8 / 14
42.9% KP
11,612
9.7% share
9,429g
37 CS · 1.1/m
Red side
VictorySirZepre#NA1
Gragas · Top
26 / 6 / 12
84.4% KP
77,956
47.2% share
21,380g
282 CS · 8.7/m
alixso#NA1
Vi · Jungle
9 / 5 / 13
48.9% KP
23,308
14.1% share
15,404g
233 CS · 7.2/m
Frewayned#NA1
Yone · Mid
2 / 8 / 8
22.2% KP
19,598
11.9% share
12,573g
259 CS · 8/m
luxubu#kuteo
Smolder · ADC
6 / 12 / 8
31.1% KP
22,100
13.4% share
14,647g
225 CS · 6.9/m
Shlo#ooooo
Shaco · Support
2 / 4 / 17
42.2% KP
22,355
13.5% share
12,320g
48 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
