Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Smolder
Victory
Ranked Flex · 179 days ago
12 / 4 / 3
K / D / A
68.2%
Kill participation
1,311.2
Damage / min
14,509g
612.2 gold / min
25
8 placed · 5 cleared
254
10.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat自杀拖延症患者#997
Darius · Top
7 / 3 / 3
50% KP
14,033
22.4% share
10,666g
190 CS · 8/m
ºŠćhrðÐïñgêr Ś#YDC
Viego · Jungle
8 / 6 / 6
70% KP
20,379
32.5% share
11,520g
176 CS · 7.4/m
ButShesDifferent#69420
Ahri · Mid
3 / 5 / 4
35% KP
13,201
21.1% share
7,698g
147 CS · 6.2/m
õrêò#丨辰丨
Kai'Sa · ADC
2 / 4 / 4
30% KP
11,999
19.2% share
8,911g
174 CS · 7.3/m
A stoopid duck#Quack
Leona · Support
0 / 4 / 3
15% KP
3,040
4.9% share
5,366g
22 CS · 0.9/m
Red side
Victoryalixso#NA1
Vayne · Top
3 / 5 / 1
18.2% KP
14,476
19.1% share
8,809g
166 CS · 7/m
Xrn10#egg
Alistar · Jungle
0 / 4 / 9
40.9% KP
6,399
8.4% share
7,102g
117 CS · 4.9/m
SirZepre#NA1
Smolder · Mid
12 / 4 / 3
68.2% KP
31,076
41% share
14,509g
254 CS · 10.7/m
Shlo#ooooo
Master Yi · ADC
6 / 4 / 6
54.5% KP
13,819
18.2% share
11,740g
174 CS · 7.3/m
º Memento Morî º#NA1
Zilean · Support
1 / 3 / 14
68.2% KP
10,062
13.3% share
7,530g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
