Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 178 days ago
5 / 10 / 6
K / D / A
26.8%
Kill participation
610.9
Damage / min
11,576g
381.4 gold / min
20
8 placed · 6 cleared
224
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKoshercash#NA1
Jayce · Top
10 / 14 / 9
46.3% KP
27,568
22.4% share
13,998g
201 CS · 6.6/m
Maxander#NA1
Viego · Jungle
17 / 6 / 10
65.9% KP
30,533
24.8% share
17,317g
226 CS · 7.4/m
SirZepre#NA1
Anivia · Mid
5 / 10 / 6
26.8% KP
18,542
15.1% share
11,576g
224 CS · 7.4/m
AC Scholar#NA1
Senna · ADC
7 / 2 / 22
70.7% KP
31,027
25.2% share
14,949g
210 CS · 6.9/m
Rhejis#NA1
Nautilus · Support
2 / 7 / 27
70.7% KP
15,469
12.6% share
9,684g
23 CS · 0.8/m
Red side
Defeatyves saint andy#gg5x
Quinn · Top
18 / 4 / 9
69.2% KP
58,727
44.7% share
17,408g
211 CS · 7/m
Dime#Lesu
Kha'Zix · Jungle
9 / 9 / 5
35.9% KP
23,715
18% share
16,754g
238 CS · 7.8/m
haha gray screen#NA1
Talon · Mid
4 / 9 / 8
30.8% KP
21,172
16.1% share
10,258g
184 CS · 6.1/m
RutyBagel#NA1
Kai'Sa · ADC
7 / 9 / 2
23.1% KP
18,997
14.4% share
13,821g
220 CS · 7.2/m
chaye#mizu
Blitzcrank · Support
1 / 10 / 16
43.6% KP
8,883
6.8% share
7,935g
14 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
