Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Victory
Normal Draft · 174 days ago
11 / 14 / 9
K / D / A
35.7%
Kill participation
1,508.8
Damage / min
22,989g
524.9 gold / min
41
12 placed · 11 cleared
364
8.3 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVallex#LBJ23
Smolder · Top
10 / 14 / 8
32.7% KP
51,351
24.2% share
17,382g
297 CS · 6.8/m
Chrovos#1503
Zeri · Jungle
13 / 14 / 8
38.2% KP
42,309
19.9% share
24,764g
372 CS · 8.5/m
Seisøe#Sleep
Zoe · Mid
8 / 11 / 11
34.5% KP
36,410
17.1% share
15,156g
210 CS · 4.8/m
Rabbit#Owen
Ashe · ADC
19 / 8 / 11
54.5% KP
52,376
24.7% share
25,005g
386 CS · 8.8/m
Ashbornn#Shado
Anivia · Support
5 / 9 / 33
69.1% KP
29,899
14.1% share
14,469g
38 CS · 0.9/m
Red side
VictoryTopablo#2003
Gragas · Top
7 / 10 / 4
19.6% KP
36,101
13.8% share
14,510g
218 CS · 5/m
damnation#1939
Zed · Jungle
9 / 13 / 5
25% KP
37,123
14.2% share
16,844g
233 CS · 5.3/m
SirZepre#NA1
Ezreal · Mid
11 / 14 / 9
35.7% KP
66,087
25.3% share
22,989g
364 CS · 8.3/m
Insidious#NRFJG
Corki · ADC
14 / 9 / 8
39.3% KP
55,414
21.2% share
26,097g
393 CS · 9/m
krantea#tea
Lux · Support
15 / 9 / 15
53.6% KP
66,630
25.5% share
20,168g
110 CS · 2.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
