Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Flex · 171 days ago
2 / 7 / 1
K / D / A
60%
Kill participation
565.5
Damage / min
9,610g
393.9 gold / min
15
4 placed · 2 cleared
230
9.4 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatXrn10#egg
Nunu & Willump · Top
2 / 9 / 2
80% KP
10,852
20.4% share
6,901g
97 CS · 4/m
alixso#NA1
Sejuani · Jungle
1 / 3 / 1
40% KP
8,197
15.4% share
8,215g
148 CS · 6.1/m
SirZepre#NA1
Anivia · Mid
2 / 7 / 1
60% KP
13,798
25.9% share
9,610g
230 CS · 9.4/m
º Memento Morî º#NA1
Ashe · ADC
0 / 7 / 1
20% KP
15,645
29.4% share
8,163g
198 CS · 8.1/m
Shlo#ooooo
Braum · Support
0 / 6 / 1
20% KP
4,711
8.9% share
5,541g
22 CS · 0.9/m
Red side
Victoryjcool25#3030
Shen · Top
10 / 1 / 12
68.8% KP
30,666
32.4% share
10,793g
165 CS · 6.8/m
Lil Uzi toot#perc
Maokai · Jungle
8 / 0 / 13
65.6% KP
14,939
15.8% share
10,412g
164 CS · 6.7/m
아메리카붉은다람쥐#람쥐떤더
Lux · Mid
3 / 2 / 8
34.4% KP
19,381
20.5% share
11,325g
251 CS · 10.3/m
Sisco#NA1
Vayne · ADC
11 / 2 / 2
40.6% KP
24,467
25.8% share
11,516g
162 CS · 6.6/m
Snacky#yummy
Janna · Support
0 / 0 / 23
71.9% KP
5,309
5.6% share
6,820g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
