Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Normal Draft · 165 days ago
11 / 13 / 14
K / D / A
75.8%
Kill participation
1,414.7
Damage / min
14,614g
496.2 gold / min
83
25 placed · 12 cleared
77
2.6 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDarros#Rydra
Jayce · Top
4 / 12 / 8
36.4% KP
16,605
12.5% share
9,155g
137 CS · 4.7/m
DriedKnight#1746
Warwick · Jungle
6 / 13 / 7
39.4% KP
16,646
12.5% share
11,690g
156 CS · 5.3/m
alinaarmy#NA1
Mel · Mid
3 / 10 / 2
15.2% KP
16,140
12.1% share
8,512g
162 CS · 5.5/m
Porty#Cleo
Xayah · ADC
9 / 8 / 11
60.6% KP
42,284
31.7% share
16,310g
294 CS · 10/m
SirZepre#NA1
Lee Sin · Support
11 / 13 / 14
75.8% KP
41,664
31.2% share
14,614g
77 CS · 2.6/m
Red side
VictorySunless#Nefis
Pantheon · Top
12 / 7 / 9
37.5% KP
31,656
21.9% share
13,828g
227 CS · 7.7/m
PenguMinh#0283
Cho'Gath · Jungle
14 / 8 / 15
51.8% KP
32,018
22.2% share
16,827g
250 CS · 8.5/m
Lithocite#lith
Vladimir · Mid
12 / 3 / 11
41.1% KP
36,840
25.5% share
13,507g
216 CS · 7.3/m
Sharita Repulsa#2222
Lucian · ADC
16 / 8 / 5
37.5% KP
34,728
24% share
16,818g
215 CS · 7.3/m
TJwix#Hero
Soraka · Support
2 / 7 / 35
66.1% KP
9,262
6.4% share
10,580g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
