Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 81 days ago
4 / 7 / 3
K / D / A
26.9%
Kill participation
672.5
Damage / min
13,454g
476.8 gold / min
18
8 placed · 0 cleared
225
8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatYou Make Me Bard#NA1
Riven · Top
7 / 12 / 1
30.8% KP
13,455
14.6% share
11,749g
160 CS · 5.7/m
søye#NA1
Lillia · Jungle
5 / 9 / 9
53.8% KP
15,032
16.3% share
11,712g
191 CS · 6.8/m
Admiral Johnzn#123
Xerath · Mid
3 / 8 / 11
53.8% KP
23,514
25.5% share
11,038g
201 CS · 7.1/m
SirZepre#NA1
Miss Fortune · ADC
4 / 7 / 3
26.9% KP
18,977
20.6% share
13,454g
225 CS · 8/m
AK147#GLIDE
Master Yi · Support
7 / 13 / 9
61.5% KP
21,240
23% share
11,745g
60 CS · 2.1/m
Red side
VictoryIn Those Guts#6969
Ivern · Top
9 / 1 / 14
46.9% KP
18,630
15.8% share
13,419g
179 CS · 6.3/m
platapierule#FQF
Shyvana · Jungle
8 / 3 / 9
34.7% KP
19,782
16.8% share
14,165g
206 CS · 7.3/m
SucröseSilent#NA1
Yone · Mid
15 / 12 / 9
49% KP
38,740
32.9% share
15,091g
229 CS · 8.1/m
Jineba#ADC
Ashe · ADC
12 / 6 / 8
40.8% KP
19,439
16.5% share
14,936g
216 CS · 7.7/m
3PieceWithASoda#NA1
Senna · Support
5 / 4 / 24
59.2% KP
21,125
17.9% share
11,286g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
