Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Defeat
Ranked Solo/Duo · 81 days ago
4 / 2 / 9
K / D / A
50%
Kill participation
1,055.9
Damage / min
11,954g
404.3 gold / min
25
12 placed · 5 cleared
262
8.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPixel#Drum
Dr. Mundo · Top
4 / 7 / 11
55.6% KP
22,359
20.3% share
11,129g
213 CS · 7.2/m
mahanions#flagg
Lillia · Jungle
5 / 6 / 14
70.4% KP
22,455
20.4% share
13,971g
196 CS · 6.6/m
I despise lucian#NA1
Kassadin · Mid
12 / 0 / 5
63% KP
30,335
27.5% share
17,278g
242 CS · 8.2/m
4PF Ace#001
Aphelios · ADC
5 / 7 / 4
33.3% KP
22,450
20.4% share
14,462g
244 CS · 8.3/m
Invalid Nametag#LICKR
Poppy · Support
1 / 6 / 17
66.7% KP
12,701
11.5% share
9,474g
28 CS · 0.9/m
Red side
DefeatLight#NAZed
Irelia · Top
7 / 8 / 4
42.3% KP
44,752
35.2% share
15,262g
285 CS · 9.6/m
Luubricated#adrw
Talon · Jungle
6 / 7 / 7
50% KP
22,701
17.9% share
12,500g
212 CS · 7.2/m
SirZepre#NA1
Anivia · Mid
4 / 2 / 9
50% KP
31,218
24.6% share
11,954g
262 CS · 8.9/m
再烈的酒也比不过你一句射进来上头#Dimo
Kai'Sa · ADC
9 / 4 / 2
42.3% KP
21,270
16.7% share
13,392g
235 CS · 7.9/m
overflow healer#amp
Rakan · Support
0 / 6 / 15
57.7% KP
7,137
5.6% share
8,281g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
