Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Azir
Victory
Ranked Solo/Duo · 80 days ago
8 / 2 / 6
K / D / A
45.2%
Kill participation
915.6
Damage / min
14,657g
558 gold / min
17
9 placed · 2 cleared
276
10.5 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygoongaga#NA2
Gnar · Top
7 / 1 / 5
38.7% KP
22,851
28.9% share
13,898g
256 CS · 9.7/m
The Karamazov#Ivan
Kayn · Jungle
12 / 3 / 3
48.4% KP
16,021
20.2% share
14,968g
224 CS · 8.5/m
SirZepre#NA1
Azir · Mid
8 / 2 / 6
45.2% KP
24,049
30.4% share
14,657g
276 CS · 10.5/m
Soul of Jacobeh#NA1
Swain · ADC
3 / 4 / 10
41.9% KP
10,361
13.1% share
11,048g
199 CS · 7.6/m
Mugen#Hook
Thresh · Support
1 / 5 / 13
45.2% KP
5,881
7.4% share
7,881g
33 CS · 1.3/m
Red side
DefeatYargleM#NA1
Darius · Top
1 / 7 / 1
13.3% KP
8,674
10.6% share
8,111g
198 CS · 7.5/m
Spech#123
Karthus · Jungle
4 / 9 / 6
66.7% KP
27,983
34.2% share
9,232g
160 CS · 6.1/m
Sera#Charm
Aurelion Sol · Mid
4 / 5 / 2
40% KP
16,649
20.4% share
9,592g
196 CS · 7.5/m
Phased#lumi
Yunara · ADC
5 / 6 / 7
80% KP
23,668
29% share
13,097g
244 CS · 9.3/m
pudgified#NA1
Lulu · Support
1 / 4 / 10
73.3% KP
4,775
5.8% share
6,764g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
