Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jinx
Defeat
Ranked Solo/Duo · 78 days ago
4 / 9 / 7
K / D / A
57.9%
Kill participation
838.4
Damage / min
13,689g
472.8 gold / min
25
9 placed · 4 cleared
267
9.2 CS / min
Objective control
5
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKrasbuto#NA1
Jax · Top
11 / 2 / 4
40.5% KP
19,859
22.6% share
16,567g
247 CS · 8.5/m
wembanyama#12345
Nunu & Willump · Jungle
3 / 3 / 16
51.4% KP
12,117
13.8% share
12,450g
186 CS · 6.4/m
seraphine#chair
Katarina · Mid
11 / 7 / 8
51.4% KP
27,786
31.6% share
13,418g
145 CS · 5/m
Zakiuh#NA1
Draven · ADC
9 / 2 / 9
48.6% KP
20,573
23.4% share
17,368g
218 CS · 7.5/m
zWrath#12345
Thresh · Support
3 / 5 / 19
59.5% KP
7,714
8.8% share
9,958g
27 CS · 0.9/m
Red side
DefeatxSantaBearx#NA1
Yasuo · Top
3 / 8 / 1
21.1% KP
10,931
14.1% share
11,194g
223 CS · 7.7/m
TWP#30035
Master Yi · Jungle
6 / 10 / 3
47.4% KP
16,397
21.1% share
11,392g
193 CS · 6.7/m
Azirium#Azir
Azir · Mid
6 / 5 / 5
57.9% KP
20,672
26.6% share
11,847g
224 CS · 7.7/m
SirZepre#NA1
Jinx · ADC
4 / 9 / 7
57.9% KP
24,272
31.3% share
13,689g
267 CS · 9.2/m
labubu liberator#Free
Milio · Support
0 / 5 / 12
63.2% KP
5,317
6.9% share
7,326g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
