Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 78 days ago
4 / 4 / 6
K / D / A
37%
Kill participation
664.3
Damage / min
9,934g
436 gold / min
18
7 placed · 3 cleared
182
8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymaiden of stone#NA1
Vladimir · Top
6 / 1 / 4
37% KP
17,534
22.2% share
12,067g
215 CS · 9.4/m
bibiswagg#tozz
Graves · Jungle
14 / 3 / 4
66.7% KP
22,277
28.3% share
13,409g
163 CS · 7.2/m
SirZepre#NA1
Sylas · Mid
4 / 4 / 6
37% KP
15,136
19.2% share
9,934g
182 CS · 8/m
aaa#7525
Zeri · ADC
1 / 2 / 11
44.4% KP
14,758
18.7% share
10,140g
180 CS · 7.9/m
Nami is a man#NA1
Nautilus · Support
2 / 5 / 12
51.9% KP
9,111
11.6% share
7,340g
17 CS · 0.7/m
Red side
Defeatk iplay4fun#NA1
Rumble · Top
1 / 8 / 5
40% KP
13,294
22.6% share
6,541g
131 CS · 5.7/m
Frosty#0313
Quinn · Jungle
2 / 8 / 9
73.3% KP
12,126
20.6% share
8,287g
107 CS · 4.7/m
Tank Masochist#NA1
Cho'Gath · Mid
5 / 3 / 2
46.7% KP
5,754
9.8% share
8,442g
164 CS · 7.2/m
KOYASH#MyG
Veigar · ADC
6 / 4 / 4
66.7% KP
22,027
37.5% share
11,905g
184 CS · 8.1/m
Omgitsbaiwee#TTV
Nami · Support
1 / 4 / 12
86.7% KP
5,529
9.4% share
6,116g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
