Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 78 days ago
2 / 11 / 11
K / D / A
65%
Kill participation
807.3
Damage / min
10,407g
345.7 gold / min
20
10 placed · 2 cleared
210
7 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPrince Habibi#NA1
Gnar · Top
11 / 1 / 10
51.2% KP
23,308
21.7% share
13,942g
225 CS · 7.5/m
BigDaniel#NA1
Briar · Jungle
6 / 8 / 19
61% KP
23,301
21.7% share
14,348g
213 CS · 7.1/m
DreamChaser#DC14
Locke · Mid
16 / 1 / 10
63.4% KP
25,150
23.5% share
15,583g
204 CS · 6.8/m
TiptoePompano#NA1
Ezreal · ADC
6 / 4 / 14
48.8% KP
26,302
24.5% share
14,644g
228 CS · 7.6/m
Gutz500PS4#NA1
Bard · Support
2 / 6 / 23
61% KP
9,128
8.5% share
9,949g
31 CS · 1/m
Red side
DefeatWorldz Best ADC#NA1
Yasuo · Top
2 / 8 / 3
25% KP
14,186
14.9% share
11,290g
275 CS · 9.1/m
Miridwin#NA1
Graves · Jungle
5 / 10 / 8
65% KP
19,848
20.9% share
12,807g
223 CS · 7.4/m
SirZepre#NA1
Galio · Mid
2 / 11 / 11
65% KP
24,301
25.6% share
10,407g
210 CS · 7/m
dink my oiter#000
Tristana · ADC
10 / 6 / 5
75% KP
26,364
27.7% share
15,928g
223 CS · 7.4/m
Sρeedy#ICYMI
Nautilus · Support
1 / 6 / 10
55% KP
10,361
10.9% share
7,735g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
