Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Victory
Ranked Solo/Duo · 78 days ago
1 / 4 / 24
K / D / A
71.4%
Kill participation
427.5
Damage / min
10,919g
314.5 gold / min
129
50 placed · 11 cleared
29
0.8 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPJ1#Panda
Fiddlesticks · Top
9 / 7 / 10
47.5% KP
34,875
25.1% share
13,111g
199 CS · 5.7/m
Ryderunknown#ZAC
Zac · Jungle
3 / 9 / 16
47.5% KP
15,113
10.9% share
13,596g
198 CS · 5.7/m
I can type π#Elain
Urgot · Mid
8 / 6 / 1
22.5% KP
32,733
23.5% share
16,513g
301 CS · 8.7/m
TNAH#NIW
Vayne · ADC
19 / 8 / 4
57.5% KP
47,233
34% share
20,339g
257 CS · 7.4/m
Bounty#NA1
Braum · Support
1 / 5 / 18
47.5% KP
9,140
6.6% share
9,890g
31 CS · 0.9/m
Red side
VictoryTinoV2#3747
Garen · Top
4 / 11 / 3
20% KP
15,859
10.2% share
13,851g
238 CS · 6.9/m
hexxo#NA1
Shyvana · Jungle
3 / 9 / 13
45.7% KP
20,965
13.5% share
13,936g
253 CS · 7.3/m
Schmitty#NA15
Orianna · Mid
11 / 4 / 12
65.7% KP
31,586
20.3% share
18,430g
310 CS · 8.9/m
daggerdiqq#NA1
Karthus · ADC
16 / 13 / 11
77.1% KP
72,540
46.6% share
20,918g
251 CS · 7.2/m
SirZepre#NA1
Nautilus · Support
1 / 4 / 24
71.4% KP
14,841
9.5% share
10,919g
29 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
