Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Seraphine
Defeat
Ranked Solo/Duo · 77 days ago
4 / 6 / 11
K / D / A
55.6%
Kill participation
873.2
Damage / min
12,320g
430.5 gold / min
21
10 placed · 5 cleared
240
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDragonlord1044#1044
Gnar · Top
1 / 11 / 5
22.2% KP
9,496
11.1% share
7,675g
142 CS · 5/m
ForgotToPot#NA1
Hecarim · Jungle
9 / 5 / 5
51.9% KP
14,725
17.2% share
12,930g
219 CS · 7.7/m
dolphin smile#kooch
Zed · Mid
10 / 7 / 5
55.6% KP
25,354
29.5% share
15,461g
219 CS · 7.7/m
SirZepre#NA1
Seraphine · ADC
4 / 6 / 11
55.6% KP
24,987
29.1% share
12,320g
240 CS · 8.4/m
overflow healer#amp
Sona · Support
3 / 6 / 14
63% KP
11,289
13.1% share
8,163g
16 CS · 0.6/m
Red side
VictoryTaurus#0501
Yasuo · Top
8 / 4 / 5
37.1% KP
25,615
22.6% share
12,473g
230 CS · 8/m
Hwalp#0001
Graves · Jungle
6 / 5 / 10
45.7% KP
20,778
18.3% share
13,525g
259 CS · 9.1/m
silvy#vie
Quinn · Mid
15 / 9 / 10
71.4% KP
36,223
31.9% share
14,836g
180 CS · 6.3/m
Dom is Wom#NA1
Vel'Koz · ADC
5 / 4 / 8
37.1% KP
24,923
22% share
14,053g
276 CS · 9.6/m
Asuna#mott
Alistar · Support
1 / 5 / 17
51.4% KP
5,877
5.2% share
8,752g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
