Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ashe
Victory
Ranked Solo/Duo · 75 days ago
14 / 5 / 11
K / D / A
62.5%
Kill participation
1,314.3
Damage / min
18,996g
634.6 gold / min
26
10 placed · 5 cleared
272
9.1 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTim Long#NA1
Cho'Gath · Top
10 / 4 / 3
32.5% KP
23,903
23.4% share
14,134g
253 CS · 8.5/m
Kashumee#Kash
Shaco · Jungle
4 / 13 / 6
25% KP
12,086
11.8% share
12,318g
186 CS · 6.2/m
Kuchiba Chisa#S6R1
Talon · Mid
17 / 7 / 5
55% KP
37,747
36.9% share
15,488g
235 CS · 7.9/m
ShIeepyHead#sleep
Aphelios · ADC
6 / 9 / 4
25% KP
20,047
19.6% share
13,028g
188 CS · 6.3/m
Alipin#1208
Thresh · Support
3 / 7 / 12
37.5% KP
8,467
8.3% share
8,899g
20 CS · 0.7/m
Red side
VictoryCNS BTT#vn2k4
Riven · Top
5 / 14 / 5
25% KP
13,131
10.4% share
12,676g
217 CS · 7.2/m
Astra#TTV
Sejuani · Jungle
2 / 4 / 20
55% KP
14,998
11.9% share
12,070g
187 CS · 6.2/m
Quinn#ΝA1
Quinn · Mid
14 / 9 / 13
67.5% KP
40,164
31.9% share
15,711g
178 CS · 5.9/m
SirZepre#NA1
Ashe · ADC
14 / 5 / 11
62.5% KP
39,341
31.3% share
18,996g
272 CS · 9.1/m
Shelee UwU#2512
Seraphine · Support
5 / 8 / 17
55% KP
18,239
14.5% share
10,882g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
