Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 74 days ago
11 / 9 / 16
K / D / A
61.4%
Kill participation
1,005.3
Damage / min
15,787g
539.4 gold / min
17
11 placed · 4 cleared
215
7.3 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPrates#170
Jayce · Top
3 / 5 / 8
25% KP
20,256
14.9% share
11,934g
248 CS · 8.5/m
KeKTyler2#NA1
Nasus · Jungle
10 / 3 / 19
65.9% KP
28,173
20.7% share
15,232g
221 CS · 7.6/m
kimmy#0001
Ahri · Mid
15 / 6 / 10
56.8% KP
31,266
23% share
12,688g
165 CS · 5.6/m
SirZepre#NA1
Hwei · ADC
11 / 9 / 16
61.4% KP
29,422
21.6% share
15,787g
215 CS · 7.3/m
Fares#7326
Xerath · Support
5 / 2 / 28
75% KP
26,861
19.8% share
13,181g
69 CS · 2.4/m
Red side
DefeatMeowMeowADC#CELI
Ornn · Top
6 / 5 / 7
52% KP
18,347
18.3% share
11,989g
224 CS · 7.7/m
Darksword#255
Warwick · Jungle
4 / 12 / 6
40% KP
18,823
18.7% share
10,654g
180 CS · 6.2/m
iu bé Thy#2601
Malzahar · Mid
3 / 6 / 5
32% KP
22,096
22% share
11,095g
225 CS · 7.7/m
玫瑰花#1231
Draven · ADC
11 / 10 / 8
76% KP
32,078
31.9% share
18,224g
190 CS · 6.5/m
Barrels Aplenty#NA1
Nautilus · Support
1 / 11 / 13
56% KP
9,144
9.1% share
8,018g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
