Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Miss Fortune
Defeat
Ranked Solo/Duo · 72 days ago
11 / 9 / 4
K / D / A
60%
Kill participation
1,023.9
Damage / min
13,356g
519.7 gold / min
19
8 placed · 5 cleared
198
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGiraffe Hugs#NA1
Aurora · Top
20 / 2 / 5
61% KP
40,160
37% share
17,251g
249 CS · 9.7/m
waf#007
Xin Zhao · Jungle
7 / 4 / 14
51.2% KP
21,376
19.7% share
11,895g
174 CS · 6.8/m
Westdoor#NA6
Malzahar · Mid
2 / 5 / 10
29.3% KP
9,782
9% share
9,877g
193 CS · 7.5/m
MLV Bebsi#AD1
Jhin · ADC
12 / 3 / 12
58.5% KP
27,536
25.3% share
14,601g
184 CS · 7.2/m
Fidd#FIDD
Fiddlesticks · Support
0 / 11 / 21
51.2% KP
9,788
9% share
8,028g
22 CS · 0.9/m
Red side
DefeatGPmoney#NA1
Olaf · Top
2 / 9 / 4
24% KP
8,963
10.8% share
9,823g
198 CS · 7.7/m
evolve W#slow
Jarvan IV · Jungle
1 / 10 / 15
64% KP
12,517
15.1% share
9,108g
157 CS · 6.1/m
Berlin#chulo
Viktor · Mid
10 / 6 / 7
68% KP
25,592
30.9% share
12,860g
212 CS · 8.2/m
SirZepre#NA1
Miss Fortune · ADC
11 / 9 / 4
60% KP
26,314
31.7% share
13,356g
198 CS · 7.7/m
Sable#Oxx
Rell · Support
1 / 7 / 20
84% KP
9,526
11.5% share
8,085g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
